Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Nostroma

Appearances
9
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
9
100.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-20 09:11:13
10d ago
Top hotspot
Amarr
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amarr is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amarr 3 0 3 2025-12-28 12:52:58
Malukker 2 0 2 2025-12-12 20:08:19
JAWX-R 1 0 1 2026-03-20 09:11:13
Sarum Prime 1 0 1 2026-02-18 03:58:21
R-ARKN 1 0 1 2026-01-31 03:27:30
ZXJ-71 1 0 1 2025-12-15 16:45:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
FREAKS CIRCUS 3
Guns-R-Us Toy Company Weapons Of Mass Production. 1
Regrediens Death Legion of Capybaras 1
Commonwealth Mercenaries BLACKFLAG. 1

Final-blow hulls

Hull Events
Legion 3
Angel Hideout 1
Kikimora 1
Loki 1
Elite Federation Auxilia 1
Redeemer 1
Centus Slave Lord 1