Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
154
Visible killmail appearances
Kills
66
42.9% of appearances
Losses
88
57.1% of appearances
Hot systems
63
Distinct systems in window
Newest visible event
2026-03-28 20:31:39
10h ago
Top hotspot
J144732
32 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J144732 is the strongest visible hotspot with 32 appearances (32 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: First Time Right.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J144732 32 32 0 2026-01-25 21:09:04
Ahbazon 20 16 4 2026-03-25 19:28:11
J133113 8 5 3 2026-03-26 17:16:01
J101323 4 0 4 2025-12-25 17:16:26
Amarr 3 0 3 2026-03-19 13:35:54
J161335 3 3 0 2026-03-17 07:10:27
B6-XE8 3 3 0 2026-02-14 09:16:33
J130835 3 0 3 2025-12-24 18:59:43
J103237 2 1 1 2026-03-28 20:31:39
Tama 2 0 2 2026-03-21 20:13:41
J114508 2 1 1 2026-03-13 14:00:30
J101048 2 0 2 2026-02-18 17:54:22

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
First Time Right 8
Just Do It Enterprises 6
Echoes of Null Dracarys. 5
Slavic Totem Can i bring my Drake... 4
IRONMAN CHALLENGERS Dracarys. 4
Bannerlords 2
Pie Holdings Inc. Snail Church 2
One Men Corporation 2
Silent Protocol Dracarys. 2
Absolute Order XVIII Absolute Will 2

Victim hulls

Hull Events
Sacrilege 7
Capsule 5
Standup Firbolg I 4
Nighthawk 4
Leshak 3
Astrahus 3
Guardian 3
Praxis 2
Kronos 2
Paladin 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 11
Amarr Civil Service 5
Infinite Absence Wonkavision 4
Corporate Police Force 3
Stay Frosty. A Band Apart. 2
Victory or Whatever Nourv Gate Security Commission 2
Vision Inc Hole Control 2
Aggression Protocol Ahbazon-Prime 2
Voidhounds Pretenders 2
Perun Clade 2

Final-blow hulls

Hull Events
Astero 4
Loki 4
Vargur 4
Gnosis 4
Imicus Navy Issue 3
Praxis 3
Tholos 2
Drekavac 2
Striking Damavik 2
Pacifier 2