Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

IMWeightN

Appearances
9
Visible killmail appearances
Kills
1
11.1% of appearances
Losses
8
88.9% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-26 16:29:43
2d ago
Top hotspot
W6VP-Y
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: W6VP-Y is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
W6VP-Y 4 0 4 2026-03-07 15:01:13
YXIB-I 3 1 2 2026-03-26 16:29:43
NFM-0V 1 0 1 2026-03-15 11:15:56
9OO-LH 1 0 1 2026-02-12 15:57:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1

Victim hulls

Hull Events
Praxis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Brave Newbies Inc. Brave Collective 1
Chaos arbiter Fraternity. 1
Helgast Militarum The Initiative. 1
Tactical Trauma Team Dracarys. 1
Barely Effective Scumlords 1

Final-blow hulls

Hull Events
Praxis 1
Loki 1
Tengu 1
Pith Usurper 1
Pithatis Revolter 1
Pithatis Assassin 1
Vexor Navy Issue 1
Federation Navy Comet 1