Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ZombieShooter11

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-29 15:50:00
1h ago
Top hotspot
N3-JBX
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: N3-JBX is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Savagerie (Wildlife).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
N3-JBX 1 0 1 2026-03-29 15:50:00
4-EFLU 1 1 0 2026-03-27 17:05:57
Uitra 1 0 1 2026-03-22 13:28:17
OEG-K9 1 0 1 2026-03-21 15:48:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Savagerie Wildlife 1

Victim hulls

Hull Events
Scythe Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
HongLou Goonswarm Federation 1

Final-blow hulls

Hull Events
Guristas Hideout 1
Algos 1
Tower Sentry Angel III 1