Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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heroone

Appearances
121
Visible killmail appearances
Kills
99
81.8% of appearances
Losses
22
18.2% of appearances
Hot systems
22
Distinct systems in window
Newest visible event
2026-03-19 17:07:03
9d ago
Top hotspot
FIO1-8
34 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: FIO1-8 is the strongest visible hotspot with 34 appearances (34 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Initiative Trust (The Initiative.).
Threat profile: Most common visible final-blow threat: Knights of the Dark Rose (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
FIO1-8 34 34 0 2025-11-01 19:49:24
E-OGL4 14 14 0 2025-11-12 17:15:11
LHJ-2G 12 10 2 2026-03-14 20:49:32
D4R-H7 7 4 3 2026-03-19 17:07:03
UDVW-O 7 6 1 2025-12-23 02:18:09
DT-TCD 6 6 0 2026-01-25 01:47:56
D-I9HJ 4 3 1 2026-03-18 00:51:01
FDZ4-A 4 4 0 2026-03-01 21:47:29
XG-D1L 3 1 2 2025-10-23 23:14:42
4GYV-Q 3 3 0 2025-10-12 22:19:54
7-K5EL 2 0 2 2026-03-18 01:24:33
Z-K495 2 1 1 2026-03-17 01:44:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Initiative Trust The Initiative. 6
4S Corporation The Initiative. 5
Knights of the Dark Rose Insidious. 4
Knights of the Dark Rose Fraternity. 3
Xynodyne The Initiative. 3
Tech Builds The Initiative. 3
TEMPLAR. The Initiative. 3
Infinite Point The Initiative. 3
Tactically Challenged The Initiative. 2
New Eden Trade and Market LinkNet 2

Victim hulls

Hull Events
Zealot 30
Capsule 8
Kikimora 7
Customs Office 6
Hurricane Fleet Issue 4
Purifier 4
Thunderchild 3
Mobile Small Warp Disruptor I 3
Metenox Moon Drill 2
Bifrost 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Knights of the Dark Rose Fraternity. 4
Very Italian People The Initiative. 2
Lack of F3CK3N Talent. Lack of F3CK3N Talent 2
Republic Military School 1
What Could Possibly Go Wr0ng. Out of the Blue. 1
4S Corporation The Initiative. 1
King Crab Party Red Alliance 1
Therapy. The Initiative. 1
GeoCorp. The Initiative. 1
Slow Chidlren at Play SL0W CHILDREN AT PLAY 1

Final-blow hulls

Hull Events
Tholos 2
Cyclone Fleet Issue 2
Kikimora 2
Vedmak 2
Thanatos 2
Guristas Dreadnought 1
Hurricane Fleet Issue 1
Algos 1
Loki 1
Exequror Navy Issue 1