Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Skipp Veli

Appearances
1,052
Visible killmail appearances
Kills
991
94.2% of appearances
Losses
61
5.8% of appearances
Hot systems
81
Distinct systems in window
Newest visible event
2026-03-28 20:56:38
6h ago
Top hotspot
Amamake
123 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 123 appearances (115 kills / 8 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Prime Directive. (Local Is Primary).
Threat profile: Most common visible final-blow threat: Prime Directive. (Local Is Primary).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 123 115 8 2026-03-28 20:56:38
Dal 121 113 8 2026-03-28 18:22:30
PNFW-O 71 67 4 2026-01-31 21:16:37
K76A-3 55 55 0 2026-01-03 02:07:29
Todifrauan 51 51 0 2026-01-30 13:11:53
Siseide 47 45 2 2026-03-28 12:51:25
Eszur 46 45 1 2026-02-13 17:35:10
F9-FUV 43 43 0 2026-01-03 20:58:17
Auga 28 23 5 2026-02-08 17:44:34
Vard 25 19 6 2026-03-10 19:17:03
FZX-PU 21 21 0 2026-02-28 21:47:42
LXQ2-T 19 19 0 2026-02-07 23:52:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Prime Directive. Local Is Primary 81
Tactical Withdrawal Team The Rejected. 54
Dirt 'n' Glitter Local Is Primary 49
Chaos arbiter Fraternity. 27
Task Force 641 Empyrean Edict 19
Slow Chidlren at Play SL0W CHILDREN AT PLAY 19
Starlight Industries .co SL0W CHILDREN AT PLAY 18
Balls Deep Inc. 18
Dishonorable Duel Disturbance Deepwater Hooligans 18
Jerkasaurus Wrecks Inc. Sedition. 18

Victim hulls

Hull Events
Drake Navy Issue 63
Maelstrom 49
Abaddon 39
Prophecy Navy Issue 34
Maller 27
Apocalypse 25
Basilisk 19
Sabre 18
Augoror 17
Punisher 17

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Prime Directive. Local Is Primary 9
Rattini Tribe Minmatar Fleet Alliance 3
Tactical Withdrawal Team The Rejected. 3
Blackwater USA Inc. Deepwater Hooligans 2
Balls Deep Inc. 2
Melphalan Curatores Veritatis Alliance 2
Incognito Mode Brotherhood of Spacers 2
Nomads of Republic Smile 'n' Wave 1
African Atomic. OnlyFleets. 1
Rigged Solutions Rigged Outcomes 1

Final-blow hulls

Hull Events
Nightmare 4
Thrasher Fleet Issue 3
Prophecy Navy Issue 3
Abaddon 3
Imperial Navy Slicer 3
Coercer Navy Issue 2
Hurricane Fleet Issue 2
Harbinger Navy Issue 2
Drake Navy Issue 2
Brutix Navy Issue 2