Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Vel Ad Exxitium.

Appearances
322
Visible killmail appearances
Kills
222
68.9% of appearances
Losses
102
31.7% of appearances
Hot systems
45
Distinct systems in window
Newest visible event
2026-03-24 00:23:59
5d ago
Top hotspot
Ruchy
52 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ruchy is the strongest visible hotspot with 52 appearances (42 kills / 10 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Blood Raiders.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ruchy 52 42 10 2026-03-12 16:05:56
Neziel 31 27 4 2026-03-15 16:11:44
Jeni 11 11 0 2026-03-15 03:54:00
Narai 10 10 0 2026-01-29 23:35:30
Shuria 8 6 2 2026-03-24 00:23:59
Khabara 7 7 0 2026-03-16 11:54:13
Nebian 7 5 2 2026-03-15 19:29:17
Mikhir 7 6 1 2026-02-26 19:34:02
Bashakru 6 1 5 2026-02-24 07:48:30
Fensi 5 5 0 2026-03-12 05:16:33
Seiradih 4 1 3 2026-03-23 22:45:17
Bourar 4 1 3 2026-03-18 14:01:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blood Raiders 15
Guristas 10
F.13 - Union of Russians Legion of xXDEATHXx Academy 8
Royal Amarr Institute 8
Hedion University 7
Death Cab for Dorothy 7
Imperial Academy 6
Sebiestor Tribe 6
Marauders Logistic Synergy of Support 5
State War Academy 4

Victim hulls

Hull Events
Venture 43
Mobile Tractor Unit 36
Capsule 24
Blood Raiders Stronghold 15
Pioneer 10
Guristas Pirates Stronghold 10
Mobile Cynosural Beacon 9
'Packrat' Mobile Tractor Unit 6
Magnate 4
Mobile Micro Jump Unit 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 18
True Power 8
Guristas 3
Blood Raiders 3
KarmaFleet Goonswarm Federation 3
Svarog Clade 2
Bigbadaboom. Safety. 2
Jerkasaurus Wrecks Inc. Sedition. 2
Applied Anarchy The Initiative. 2
People's Democratic Republic of Gatecamping Muh Zkill... 2

Final-blow hulls

Hull Events
Loki 8
Coercer 6
Hecate 5
Striking Kikimora 3
♦ Omen 3
Burner Cruor 3
Catalyst 3
Tornado 3
Patient Eradicator 2
Cormorant Navy Issue 2