Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Negative Feedback

Appearances
8,543
Visible killmail appearances
Kills
6,857
80.3% of appearances
Losses
1,774
20.8% of appearances
Hot systems
222
Distinct systems in window
Newest visible event
2025-11-26 01:43:42
4mo ago
Top hotspot
Eszur
1,145 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Eszur is the strongest visible hotspot with 1,145 appearances (895 kills / 261 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Prime Directive. (Local Is Primary).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Eszur 1,145 895 261 2025-11-25 21:03:07
Kinakka 1,135 1,127 14 2025-11-25 14:12:47
Siseide 740 589 164 2025-11-22 19:25:24
Dal 539 380 164 2025-11-23 22:12:08
Amamake 484 388 98 2025-11-26 01:43:42
Frerstorn 323 230 93 2025-11-17 18:22:53
Auga 274 200 76 2025-11-25 03:49:32
Villasen 223 209 14 2025-11-23 05:37:38
Hofjaldgund 201 154 47 2025-11-21 14:42:26
Evati 170 147 23 2025-11-15 19:43:54
Ardar 132 98 35 2025-10-14 06:37:50
Lermireve 114 96 27 2025-09-27 04:59:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 316
Prime Directive. Local Is Primary 192
Jerkasaurus Wrecks Inc. Sedition. 178
Dirt 'n' Glitter Local Is Primary 176
24th Imperial Crusade 110
Task Force 641 Empyrean Edict 100
The Terrifying League Of Dog Fort Deepwater Hooligans 98
Know-Nothings Negative Feedback 76
Fuxi Legion Fraternity. 73
The Intrinsic Ones 69

Victim hulls

Hull Events
Capsule 1,722
Exequror Navy Issue 117
Federation Navy Comet 117
Catalyst Navy Issue 106
Venture 87
Thrasher 85
Thrasher Fleet Issue 84
Imperial Navy Slicer 76
Bifrost 74
Algos 74

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Prime Directive. Local Is Primary 101
The Terrifying League Of Dog Fort Deepwater Hooligans 86
Jerkasaurus Wrecks Inc. Sedition. 77
Unknown corporation 63
Chaos arbiter Fraternity. 52
Family Guy. Deepwater Hooligans 46
Outback Steakhouse of Pancakes Deepwater Hooligans 46
Dirt 'n' Glitter Local Is Primary 36
Full Broadside Deepwater Hooligans 33
Task Force 641 Empyrean Edict 28

Final-blow hulls

Hull Events
Barghest 98
Exequror Navy Issue 89
Loki 66
Machariel 55
Catalyst Navy Issue 49
Thrasher Fleet Issue 40
Federation Navy Comet 36
Redeemer 35
Proteus 30
Prophecy Navy Issue 26