Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Anaphylaxis

Appearances
266
Visible killmail appearances
Kills
233
87.6% of appearances
Losses
33
12.4% of appearances
Hot systems
81
Distinct systems in window
Newest visible event
2026-03-29 03:32:38
3h ago
Top hotspot
F9-FUV
42 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F9-FUV is the strongest visible hotspot with 42 appearances (37 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F9-FUV 42 37 5 2026-03-29 03:32:38
Y4B-BQ 21 21 0 2026-03-13 02:21:14
PNFW-O 18 16 2 2026-03-17 02:15:10
YMJG-4 13 10 3 2026-03-07 04:30:10
1ACJ-6 12 11 1 2026-03-24 02:12:28
9F-3CR 9 9 0 2026-03-22 02:38:04
BNX-AS 8 5 3 2026-03-20 18:03:35
B-B0ME 6 6 0 2026-03-27 02:43:42
TRKN-L 6 4 2 2026-03-19 04:03:29
TDP-T3 5 5 0 2026-03-27 02:23:39
FB5U-I 5 3 2 2026-03-17 18:43:37
QNXJ-M 4 4 0 2026-03-22 03:03:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 16
Stimulus Rote Kapelle 9
WORLDSTAR HIPHOP Brotherhood of Spacers 6
Soltech Armada Minmatar Fleet Alliance 5
Starlight Industries .co The Rejected. 5
Jump 2 Beacon OnlyFleets. 5
Arknights. Fraternity. 5
Rattini Tribe Minmatar Fleet Alliance 5
Royal Amarr Institute 5
Derp Company Get Off My Lawn 4

Victim hulls

Hull Events
Capsule 43
Rupture 13
Ishtar 12
Sabre 10
Revelation 8
Vexor 8
Sacrilege 7
Flycatcher 6
Stabber 6
Venture 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 4
Evil Space Goblins BorderZone 3
Obsidian Engineering Get Off My Lawn 2
Stimulus Rote Kapelle 2
Southern Cross Monopoly Flying Dangerous 2
Scan Stakan HOLD MY PROBS 2
Rattini Tribe Minmatar Fleet Alliance 2
Tritanium Industries and Technology Goonswarm Federation 1
Iron Whales Goonswarm Federation 1
Fusion Enterprises Ltd Fraternity. 1

Final-blow hulls

Hull Events
Cyclone Fleet Issue 3
Omen Navy Issue 3
Drekavac 2
Osprey Navy Issue 2
Sabre 2
Redeemer 2
Crusader 2
Omen 2
Cormorant Navy Issue 1
Jackdaw 1