Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Deka8

Appearances
8
Visible killmail appearances
Kills
5
62.5% of appearances
Losses
3
37.5% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-29 20:26:01
10h ago
Top hotspot
O4T-Z5
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O4T-Z5 is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Worthless Carebears (The Initiative.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O4T-Z5 4 3 1 2026-03-29 20:26:01
D-I9HJ 4 2 2 2026-03-18 00:58:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Worthless Carebears The Initiative. 2
Infinite Directive Test Alliance Please Ignore 1
V0LTA WE FORM V0LTA 1
SergalJerk Test Alliance Please Ignore 1

Victim hulls

Hull Events
Raven Navy Issue 2
Zarmazd 1
Legion 1
Heretic 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1
Beach Boys The Minions. 1
Foredawn Business Corporation Fraternity. 1

Final-blow hulls

Hull Events
Purifier 2
Ishtar 1