Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BrainError

Appearances
7
Visible killmail appearances
Kills
5
71.4% of appearances
Losses
2
28.6% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-27 01:08:49
2d ago
Top hotspot
4DTQ-K
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4DTQ-K is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: SHRED. (Drifter.).
Threat profile: Most common visible final-blow threat: Guristas.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4DTQ-K 3 2 1 2026-03-27 01:08:49
BKG-Q2 2 2 0 2026-03-26 12:34:58
H-S5BM 1 0 1 2026-03-21 16:00:07
J9-5MQ 1 1 0 2026-03-13 22:42:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
SHRED. Drifter. 2
Kriegsmarinewerft Goonswarm Federation 2
Federal Navy Academy 1

Victim hulls

Hull Events
Capsule 2
Phobos 1
Arazu 1
Malediction 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Guristas 1
SHRED. Drifter. 1

Final-blow hulls

Hull Events
Hurricane 1
Guristas Destructor 1