Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| LX-ZOJ | 10 | 9 | 1 |
2026-03-01 03:00:56 29d ago
|
| D61A-G | 6 | 6 | 0 |
2026-03-25 00:57:54 5d ago
|
| U-L4KS | 2 | 0 | 2 |
2026-03-28 02:30:24 2d ago
|
| D-I9HJ | 2 | 0 | 2 |
2026-03-01 03:23:06 29d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dreddit | Test Alliance Please Ignore | 3 |
| O C C U P Y | Honorable Third Party | 2 |
| Infinite Directive | Test Alliance Please Ignore | 2 |
| Anoikis Equilibrium | Honorable Third Party | 2 |
| Zealot's | Sigma Grindset | 1 |
| Trillium Invariant | Honorable Third Party | 1 |
| Hounds Of Haides | Sigma Grindset | 1 |
| Industrial Mining and Mayhem | Sigma Grindset | 1 |
| something something cache stuff | Test Alliance Please Ignore | 1 |
| Children of Einherjar | Disaster Strikes | 1 |
| Hull | Events |
|---|---|
| Raven Navy Issue | 3 |
| Minokawa | 2 |
| Legion | 2 |
| Zealot | 2 |
| Vulture | 1 |
| Redeemer | 1 |
| Crane | 1 |
| Stiletto | 1 |
| Capsule | 1 |
| Slasher | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Storm Chasers. | Test Alliance Please Ignore | 2 |
| Infinite Directive | Test Alliance Please Ignore | 1 |
| Dreddit | Test Alliance Please Ignore | 1 |
| Dromedaworks inc | Test Alliance Please Ignore | 1 |
| Hull | Events |
|---|---|
| Sleipnir | 3 |
| Hurricane Fleet Issue | 1 |
| Purifier | 1 |