Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Uedama | 82 | 34 | 48 |
2026-03-29 05:50:19 10h ago
|
| Juunigaishi | 2 | 1 | 1 |
2026-03-28 03:34:14 1d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Republic Military School | — | 2 |
| Imperial Academy | — | 1 |
| KRUK Coporation | — | 1 |
| Space Bromeos | — | 1 |
| Ruslan ChEF Corporation | — | 1 |
| State War Academy | — | 1 |
| HALO - United Nations Space Command | Absolute Glory | 1 |
| Crazy Tactical Ants | Ibuprofen Chapter | 1 |
| Nightforge Voidworks | Forge Eternal | 1 |
| Federal Navy Academy | — | 1 |
| Hull | Events |
|---|---|
| Capsule | 12 |
| Velator | 7 |
| Ibis | 5 |
| Minmatar Shuttle | 2 |
| Gallente Shuttle | 2 |
| Caldari Shuttle | 2 |
| Impairor | 2 |
| Reaper | 2 |
| Council Diplomatic Shuttle | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 46 |
| Corporate Police Force | — | 2 |
| CONCORD | — | 1 |
| Hull | Events |
|---|---|
| Caldari Sentry Gun III | 17 |
| Caldari Sentry Gun II | 16 |
| Caldari Sentry Gun I | 13 |
| Caldari Police Commissioner | 1 |
| Caldari Police Vice Commissioner | 1 |
| Concord POLICE Captain | 1 |