Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Proxay

Appearances
8
Visible killmail appearances
Kills
5
62.5% of appearances
Losses
3
37.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-15 04:19:10
14d ago
Top hotspot
EFM-C4
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EFM-C4 is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: I N E X T R E M I S (Tactical Narcotics Team).
Threat profile: Most common visible final-blow threat: Sensible People (Sigma Grindset).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EFM-C4 3 1 2 2026-02-28 06:19:05
C-J6MT 3 3 0 2026-02-28 06:04:16
2G-VDP 2 1 1 2026-03-15 04:19:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
I N E X T R E M I S Tactical Narcotics Team 2
Rage Confederacy Goonswarm Federation 1
Big Black Crows Goonswarm Federation 1
Rattini Tribe Minmatar Fleet Alliance 1

Victim hulls

Hull Events
Typhoon Fleet Issue 1
Caracal Navy Issue 1
Malediction 1
Crusader 1
Crucifier 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Sensible People Sigma Grindset 1
Soltech Armada Minmatar Fleet Alliance 1
GoonWaffe Goonswarm Federation 1

Final-blow hulls

Hull Events
Orthrus 1
Typhoon Fleet Issue 1
Osprey Navy Issue 1