Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Karl Dark

Appearances
11
Visible killmail appearances
Kills
11
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 18:12:50
20h ago
Top hotspot
D4KU-5
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D4KU-5 is the strongest visible hotspot with 6 appearances (6 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: The Northerners (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D4KU-5 6 6 0 2026-03-25 21:56:06
Atioth 3 3 0 2026-03-28 18:12:50
P-2TTL 1 1 0 2026-03-26 18:52:59
IGE-RI 1 1 0 2026-03-25 22:30:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Northerners Fraternity. 7
Red Scarf Humpback Fraternity. 2
Target Idol Northern Coalition. 1
Foredawn Business Corporation Fraternity. 1

Victim hulls

Hull Events
Omen Navy Issue 4
Magus 2
Orthrus 1
Maelstrom 1
Sabre 1
Raven Navy Issue 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.