Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Osrin Bailey

Appearances
10
Visible killmail appearances
Kills
8
80.0% of appearances
Losses
2
20.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-24 10:19:33
5d ago
Top hotspot
Sarenemi
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Sarenemi is the strongest visible hotspot with 10 appearances (8 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Light Spot Poacher (Fraternity.).
Threat profile: Most common visible final-blow threat: Red Cold Chili Banderlogs Academy (PEPE SQUAD).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Sarenemi 10 8 2 2026-03-24 10:19:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Light Spot Poacher Fraternity. 3
Red Cold Chili Banderlogs Academy PEPE SQUAD 2
Forever Of Knights Fraternity Auxiliary 1
Wing Knight Corporation 1
SARD College Fraternity Auxiliary 1

Victim hulls

Hull Events
Catalyst Navy Issue 2
Federation Navy Comet 2
Dragoon 1
Algos 1
Imperial Navy Slicer 1
Coercer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Red Cold Chili Banderlogs Academy PEPE SQUAD 1
The Dirty Burger 1

Final-blow hulls

Hull Events
Federation Navy Comet 1
Rifter 1