Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| JL-ZUQ | 23 | 23 | 0 |
2026-03-08 19:22:59 23d ago
|
| Y4B-BQ | 21 | 21 | 0 |
2026-03-30 19:02:36 1d ago
|
| C-BHDN | 17 | 17 | 0 |
2026-03-27 19:05:45 4d ago
|
| L-EUY2 | 16 | 16 | 0 |
2026-03-15 19:29:51 16d ago
|
| 1I5-0V | 12 | 12 | 0 |
2026-03-31 18:18:12 21h ago
|
| UAJ5-K | 12 | 11 | 1 |
2026-03-31 18:08:29 21h ago
|
| L7-BLT | 9 | 9 | 0 |
2026-03-13 17:23:01 18d ago
|
| EU-WFW | 8 | 8 | 0 |
2026-03-15 19:11:12 16d ago
|
| EF-QZK | 2 | 2 | 0 |
2026-03-30 18:19:46 1d ago
|
| C6C-K9 | 2 | 2 | 0 |
2026-03-13 18:33:56 18d ago
|
| HLR-GL | 1 | 1 | 0 |
2026-03-27 21:51:56 4d ago
|
| 2EV-BA | 1 | 1 | 0 |
2026-03-27 21:40:43 4d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| China Union Communication Corporation | — | 15 |
| Hard Knocks Inc. | Hard Knocks Citizens | 13 |
| Noir. | Shadow Cartel | 10 |
| Wildlands Tactical Response Unit | Great Wildlands Conservation Society | 10 |
| Andomer Shipyards | Great Wildlands Conservation Society | 8 |
| Lazerhawks | L A Z E R H A W K S | 6 |
| XKXKXKXKXKXKXKXKXKXKKXKKXKXKXKKX | Hard Knocks Executors | 5 |
| Zero Fun Allowed | xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku | 4 |
| Immortalis Inc. | Shadow Cartel | 3 |
| Eagle Wing Industries | Shadow Cartel | 3 |
| Hull | Events |
|---|---|
| Nightmare | 25 |
| Apocalypse Navy Issue | 11 |
| Small Artillery Battery | 10 |
| Muninn | 6 |
| Minokawa | 4 |
| Medium Beam Laser Battery | 4 |
| Large Artillery Battery | 4 |
| Capsule | 4 |
| Tengu | 3 |
| Flycatcher | 3 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Incognito Mode | Brotherhood of Spacers | 1 |
| Hull | Events |
|---|---|
| Nightmare | 1 |