Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Mercuria Solutions

Appearances
77
Visible killmail appearances
Kills
29
37.7% of appearances
Losses
48
62.3% of appearances
Hot systems
19
Distinct systems in window
Newest visible event
2026-03-29 02:36:36
22h ago
Top hotspot
Kehjari
14 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Kehjari is the strongest visible hotspot with 14 appearances (4 kills / 10 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: xXRussian SpaceXx.
Threat profile: Most common visible final-blow threat: Fourth District Sentinels (The Caldari Fourth District).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Kehjari 14 4 10 2026-03-05 03:34:33
Dammalin 13 9 4 2026-03-18 02:17:36
97X-CH 8 6 2 2026-03-27 05:42:28
Udianoor 7 0 7 2026-03-29 02:36:36
Villasen 5 1 4 2026-03-05 01:38:28
Okagaiken 5 0 5 2026-03-04 08:27:43
Vard 4 0 4 2026-03-07 09:25:14
EZA-FM 4 4 0 2026-03-03 04:45:08
Ienakkamon 3 0 3 2026-03-04 09:45:49
6R-PWU 2 2 0 2026-03-24 02:21:08
J235525 2 0 2 2026-03-18 00:10:52
Ardar 2 0 2 2026-03-08 05:27:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
xXRussian SpaceXx 4
KARNAGE 3
Hydra The Ancient One GunFam 3
Huffin and Puffin 2
Shadow Sun Operations 2
LIC Diversified Defense DammFam 2
Viola for Vendettas 2
I N E X T R E M I S Tactical Narcotics Team 1
Ouroboros Solutions Recursive Horizons 1
Fourth District Sentinels The Caldari Fourth District 1

Victim hulls

Hull Events
Thrasher Fleet Issue 5
Vexor 3
Mobile Tractor Unit 2
Thrasher 2
Coercer 2
Squall 1
Catalyst Navy Issue 1
Coercer Navy Issue 1
Sunesis 1
Exequror Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Fourth District Sentinels The Caldari Fourth District 7
Immortalis Inc. Shadow Cartel 7
Black Rebel Rifter Club The Devil's Tattoo 4
Slow Life In The Minmatar 4
Dark Voodoo Cult 3
Hydra The Ancient One GunFam 3
Unknown corporation 2
Sheriff. United Caldari Space Command. 2
Kairiola's Legacy Ishuk-Raata Enforcement Directive 2
DAWGS Corp. 2

Final-blow hulls

Hull Events
Machariel 7
Vexor Navy Issue 4
Condor 4
Thrasher Fleet Issue 3
Jackdaw 2
Awakened Patroller 2
Tengu 2
Republic Fleet Firetail 2
Cerberus 2
Harpy 2