Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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FERRANATOR2

Appearances
8
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
8
100.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-14 21:27:16
15d ago
Top hotspot
FD-MLJ
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: FD-MLJ is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Drifter's solution for farmers.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
FD-MLJ 2 0 2 2026-03-14 21:27:16
Utopia 2 0 2 2026-03-13 17:54:56
Maila 1 0 1 2026-03-13 19:53:55
Olettiers 1 0 1 2026-01-24 16:48:09
Fasse 1 0 1 2025-09-26 17:23:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Drifter's solution for farmers 1
Silhilian Corporation Naga Please. 1
SoT DarkSide. 1
korpa pYco 1
Albireo Solem Pandemic Horde 1
Go Back Snowball 1
belt1 fighters 1
Obsidian Armament Deepwater Hooligans 1

Final-blow hulls

Hull Events
Proteus 2
Leshak 1
Loki 1
Eris 1
Cruor 1
Broadsword 1
Vengeance 1