Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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x-Probable Cause-x

Appearances
276
Visible killmail appearances
Kills
223
80.8% of appearances
Losses
53
19.2% of appearances
Hot systems
58
Distinct systems in window
Newest visible event
2026-03-24 21:38:54
4d ago
Top hotspot
7D-0SQ
37 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 7D-0SQ is the strongest visible hotspot with 37 appearances (37 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Frozen LLC (No Visual.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
7D-0SQ 37 37 0 2025-10-14 16:02:52
Auga 29 27 2 2025-08-13 01:56:10
YKSC-A 21 21 0 2025-10-08 03:42:04
2D-0SO 15 15 0 2025-10-14 03:08:54
H4X-0I 8 8 0 2026-02-01 03:07:33
00GD-D 8 5 3 2025-11-15 03:52:08
ESC-RI 8 8 0 2025-09-13 18:59:54
K-YL9T 7 2 5 2026-03-16 02:43:12
Otanuomi 7 7 0 2025-09-09 21:03:18
KS8G-M 6 6 0 2026-03-10 18:24:59
Y4B-BQ 6 2 4 2026-02-18 22:42:29
C-N4OD 6 4 2 2025-10-08 21:17:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Frozen LLC No Visual. 13
Special law enforcement department Fraternity. 12
Hard Knocks Inc. Hard Knocks Citizens 9
Dirt 'n' Glitter Local Is Primary 9
YeLuo-XingHai Fraternity. 7
Arknights. Fraternity. 6
Prime Directive. Local Is Primary 5
Raiding Party. Brotherhood of Spacers 5
Task Force 641 Empyrean Edict 5
ISEEU Corporation Observatory Great Bear 5

Victim hulls

Hull Events
Muninn 21
Ferox Navy Issue 14
Scimitar 13
Catalyst Navy Issue 11
Vedmak 11
Capsule 11
Arazu 6
Mobile Small Warp Disruptor I 5
Thrasher Fleet Issue 4
Praxis 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 7
Hard Knocks Inc. Hard Knocks Citizens 6
Stimulus Rote Kapelle 4
Sorry We're In Your Space Eh Seventh Sanctum. 3
The Peoples Space Republic Itty Bitty Asteroid Committee 3
Jerkasaurus Wrecks Inc. Sedition. 2
STARCHASER Inc Fraternity. 2
Out of Focus Odin's Call 2
Independent Pilots Association 2
diyhrt.info 2

Final-blow hulls

Hull Events
Nightmare 4
Proteus 3
Thanatos 3
Thrasher Fleet Issue 2
Serpentis Dreadnought 2
Hecate 2
Loki 2
Rorqual 2
Sabre 2
Redeemer 2