Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Chaos Skyer

Appearances
96
Visible killmail appearances
Kills
79
82.3% of appearances
Losses
17
17.7% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-03-29 12:52:40
1d ago
Top hotspot
Atioth
42 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 42 appearances (40 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 42 40 2 2026-03-28 16:39:17
QRFJ-Q 22 17 5 2026-03-29 12:52:40
SLVP-D 8 8 0 2025-12-14 06:48:31
77S8-E 7 7 0 2026-03-06 08:31:08
J150533 2 0 2 2025-10-31 10:46:38
0-G8NO 2 2 0 2025-10-25 05:35:49
5OJ-G2 2 2 0 2025-10-04 08:03:05
H-FGJO 1 0 1 2026-01-25 15:02:38
HZFJ-M 1 1 0 2025-12-21 10:19:34
J151503 1 0 1 2025-11-16 02:37:37
J173645 1 0 1 2025-10-02 11:47:35
J105342 1 0 1 2025-08-20 15:16:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 9
Fuxi Legion Fraternity. 7
Special law enforcement department Fraternity. 5
Attack On CALDARI Fraternity. 3
Phoenix Tag. Red Alliance 3
Gangue hill Fraternity. 2
Good Fight Academy Dead Game Society. 2
SPACE FAMILY Insidious. 2
Diplomatie Rapide Wreckflix and chill 2
Republic University 2

Victim hulls

Hull Events
Maelstrom 33
Ferox Navy Issue 8
Capsule 7
Huginn 6
Vexor Navy Issue 4
Vedmak 2
Exequror Navy Issue 2
Caracal Navy Issue 2
Caracal 2
Golem 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 6
Special law enforcement department Fraternity. 2
Boars on Parade The Tuskers Co. 2
GAMILAS Security and Logistic Service Northern Coalition. 2
Scan Stakan HOLD MY PROBS 1
Beaver's beer hole Dead Game Society. 1
Ascendancy Theory 1
Lion Heart Development Group Fraternity. 1
WipeOut Inc. Fraternity. 1

Final-blow hulls

Hull Events
Vigilant Sentry Tower 2
Legion 2
Caracal Navy Issue 2
Tower Sentry Angel III 2
Moa 2
Kikimora 1
Secure Databank 1
Restless Sentry Tower 1
Tengu 1
Nightmare 1