Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

zLegion H

Appearances
328
Visible killmail appearances
Kills
201
61.3% of appearances
Losses
127
38.7% of appearances
Hot systems
16
Distinct systems in window
Newest visible event
2026-03-27 10:48:39
2d ago
Top hotspot
Jita
77 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jita is the strongest visible hotspot with 77 appearances (45 kills / 32 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jita 77 45 32 2026-03-21 02:22:27
Uedama 77 56 21 2026-03-20 23:40:18
Iyen-Oursta 28 22 6 2026-03-27 10:48:39
Faurent 10 7 3 2026-01-24 08:35:14
Hykkota 8 7 1 2025-12-21 10:55:50
Ahbazon 4 0 4 2025-08-31 20:27:43
Korama 3 3 0 2026-01-28 06:34:15
Sobaseki 3 3 0 2025-12-24 10:18:19
Litiura 3 2 1 2025-08-16 09:21:59
Rairomon 2 2 0 2026-02-17 03:04:33
Muvolailen 1 1 0 2026-03-03 11:31:10
Ahynada 1 1 0 2026-02-24 09:05:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 6
State War Academy 4
Black Frog Logistics Red-Frog 3
School of Applied Knowledge 3
Republic Military School 2
Insidious Systems Division 2
SGtransport 2
PLA Logistics Young Miners Christian Association 2
Nailong Industry Nailong Federation 2
Royal Amarr Institute 2

Victim hulls

Hull Events
Rhea 41
Charon 27
Obelisk 26
Fenrir 23
Ark 19
Anshar 17
Nomad 14
Providence 12
Avalanche 5
Orca 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 46
Unknown corporation 21
Warriors tribe Dakka Fleet 7
five finger death punch 6
F.L.Y. S.A.F.E. 4
The Agreeables 4
Empire Pirates 3
DERUS ORDER The Initiative. 3
Speaker for the Dead Stay Feral 3
CHOAYURA CHOAYURA Megacorporation 2

Final-blow hulls

Hull Events
Concord POLICE Captain 33
Skybreaker 15
Caldari Sentry Gun III 14
CONCORD Police Commander 13
Praxis 4
Svipul 4
Thrasher 4
Griffin 4
Caldari Sentry Gun II 3
Thrasher Fleet Issue 2