Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Two-tin Tipsy

Appearances
15
Visible killmail appearances
Kills
10
66.7% of appearances
Losses
5
33.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-25 19:11:59
7d ago
Top hotspot
J100033
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J100033 is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: No.Holes.Barred.
Threat profile: Most common visible final-blow threat: KROOKBORNE (Seventh Sanctum.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J100033 7 7 0 2025-11-29 14:37:21
J225316 3 3 0 2025-11-23 00:19:21
Thera 2 0 2 2025-12-31 07:11:41
J213055 1 0 1 2026-03-25 19:11:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
No.Holes.Barred 7
Blue Cheese o7 3

Victim hulls

Hull Events
Medium Pulse Laser Battery 4
Caldari Control Tower Medium 1
Amarr Control Tower Small 1
Warp Disruption Battery 1
Stasis Webification Battery 1
Torpedo Battery 1
Medium Railgun Battery 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
KROOKBORNE Seventh Sanctum. 2
Take this... SHOULD NOT EXPLODE... 2
MR. ENJOY DA MONEY Higher Brothers 1

Final-blow hulls

Hull Events
Hecate 2
Cenotaph 1
Fortizar 1
Sabre 1