Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Jack Charles Hawke

Appearances
42
Visible killmail appearances
Kills
30
71.4% of appearances
Losses
12
28.6% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2025-07-27 18:30:55
8mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Imperial Academy.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Imperial Academy 16
Silk Dance 12
Shadow Legion X Seriously Suspicious 2

Victim hulls

Hull Events
Capsule 20
Impairor 8
Vedmak 1
Jaguar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Vigilant Tyrannos 3
Shadow Legion X Seriously Suspicious 1
Federal Defense Union 1
BlackCore Tactics Ahbazon-Prime 1
They Ruin The Game SHADOW UNIT 1
Tsundere Death Squad Safety. 1
Rift Watch 1

Final-blow hulls

Hull Events
Drifter Frontline Battleship 2
Republic Fleet Firetail 2
Cenotaph 1
Guristas Hideout 1
Ephialtes Obfuscator 1
Unstable Abyssal Depths 1
Elite Federation Arx 1
Federation Navy Comet 1
Coercer 1
Oracle 1