Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| IOO-7O | 2 | 0 | 2 |
2025-12-19 21:57:15 3mo ago
|
| Jita | 1 | 1 | 0 |
2026-03-28 23:10:39 21h ago
|
| Aset | 1 | 0 | 1 |
2026-03-24 21:12:55 4d ago
|
| Bei | 1 | 0 | 1 |
2026-03-13 14:12:09 16d ago
|
| Hagilur | 1 | 0 | 1 |
2026-03-01 14:04:20 28d ago
|
| Balle | 1 | 0 | 1 |
2026-02-23 07:58:06 1mo ago
|
| Renyn | 1 | 0 | 1 |
2026-02-17 20:38:49 1mo ago
|
| Murethand | 1 | 0 | 1 |
2026-02-13 01:55:57 1mo ago
|
| Gerper | 1 | 0 | 1 |
2026-01-23 20:21:57 2mo ago
|
| Siseide | 1 | 0 | 1 |
2026-01-17 05:27:50 2mo ago
|
| Algogille | 1 | 0 | 1 |
2025-12-16 13:36:37 3mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Sol Ringen | NecroSphere. | 1 |
| Hull | Events |
|---|---|
| Gallente Shuttle | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 3 |
| F I G H T C L U B | H A R D L I N E R S | 2 |
| PYRPA Gaming | The Ravens' Nest | 1 |
| Spaghetti Militia | — | 1 |
| CONCORD | — | 1 |
| Stay Frosty. | A Band Apart. | 1 |
| Union of independent miners and industrials | WarDogs League | 1 |
| Genetically Modified | Safety. | 1 |
| Hull | Events |
|---|---|
| Vedmak | 3 |
| Stalker Vigilant | 1 |
| Guard Incursus | 1 |
| Thrasher Fleet Issue | 1 |
| Imicus Navy Issue | 1 |
| Exequror Navy Issue | 1 |
| Corelum Chief Watchman | 1 |
| Thrasher | 1 |
| Concord POLICE Captain | 1 |