Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Sin0ptik

Appearances
9
Visible killmail appearances
Kills
4
44.4% of appearances
Losses
5
55.6% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-17 13:19:44
12d ago
Top hotspot
J120310
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J120310 is the strongest visible hotspot with 6 appearances (4 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Gubba nub nub doo rah kah.
Threat profile: Most common visible final-blow threat: Space Slums.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J120310 6 4 2 2026-03-17 13:19:44
J110411 1 0 1 2026-01-24 19:57:27
Muvolailen 1 0 1 2025-12-22 09:37:27
J223733 1 0 1 2025-12-21 15:35:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Gubba nub nub doo rah kah 1
Adeptus Mechanicus Coalition 1
Luckdust Combat and Resource Syndicate 1
Hedion University 1

Victim hulls

Hull Events
Pioneer 1
Venture 1
Customs Office 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Space Slums 2
Unknown corporation 2
Bigbadaboom. Safety. 1

Final-blow hulls

Hull Events
Metamorphosis 2
Vigilant Sentry Tower 1
Emergent Watchman 1
Merlin 1