Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BearThatCares

Appearances
982
Visible killmail appearances
Kills
884
90.0% of appearances
Losses
98
10.0% of appearances
Hot systems
92
Distinct systems in window
Newest visible event
2026-03-30 01:38:03
13h ago
Top hotspot
PNFW-O
109 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PNFW-O is the strongest visible hotspot with 109 appearances (105 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Dishonorable Duel Disturbance (Deepwater Hooligans).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PNFW-O 109 105 4 2026-02-28 22:22:13
Amamake 70 68 2 2026-03-24 02:27:43
LXQ2-T 56 53 3 2026-02-10 01:38:21
Siseide 54 47 7 2026-01-24 19:11:07
Auga 33 33 0 2026-02-12 00:42:25
Dal 32 31 1 2026-02-28 19:43:36
Vard 23 22 1 2025-11-26 01:39:18
43-1TL 20 18 2 2026-03-05 02:27:01
Floseswin 17 16 1 2026-01-31 00:07:08
BZ-BCK 15 15 0 2026-02-18 03:01:37
A-YB15 15 15 0 2026-02-17 01:36:28
FZX-PU 14 14 0 2026-02-28 21:47:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 68
Chaos arbiter Fraternity. 36
Task Force 641 Empyrean Edict 31
Southern Cross Monopoly Flying Dangerous 28
Jerkasaurus Wrecks Inc. Sedition. 27
Dirt 'n' Glitter Local Is Primary 24
Prime Directive. Local Is Primary 23
Balls Deep Inc. 17
Stimulus Rote Kapelle 15
Heretic Army Sedition. 14

Victim hulls

Hull Events
Capsule 50
Drake Navy Issue 29
Typhoon 21
Maelstrom 17
Abaddon 16
Flycatcher 16
Megathron 16
Exequror Navy Issue 15
Sabre 15
Sacrilege 15

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Dishonorable Duel Disturbance Deepwater Hooligans 7
Jerkasaurus Wrecks Inc. Sedition. 6
Prime Directive. Local Is Primary 5
Balls Deep Inc. 4
Southern Cross Silver Shields Flying Dangerous 4
Dirt 'n' Glitter Local Is Primary 3
Chaos arbiter Fraternity. 3
Southern Cross Monopoly Flying Dangerous 3
Silver Fog Dragon Ride Dragon Riders Legion 3
x Never Regret x C A M E L O T 2

Final-blow hulls

Hull Events
Cormorant 6
Retribution 5
Tornado 5
Kikimora 4
Orthrus 4
Jackdaw 3
Osprey Navy Issue 3
Flycatcher 3
Federation Navy Comet 3
Nightmare 3