Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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R1mas

Appearances
3
Visible killmail appearances
Kills
2
66.7% of appearances
Losses
1
33.3% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-12 20:25:02
16d ago
Top hotspot
WNM-V0
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: WNM-V0 is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Make-EVE-Great-Again (NO NEED LOOSE FACE).
Threat profile: Most common visible final-blow threat: Evil Space Goblins (BorderZone).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
WNM-V0 2 1 1 2026-03-12 20:25:02
B-2VXB 1 1 0 2026-03-12 20:01:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Make-EVE-Great-Again NO NEED LOOSE FACE 1
Evil Space Goblins BorderZone 1

Victim hulls

Hull Events
Rapier 1
Retribution 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Evil Space Goblins BorderZone 1

Final-blow hulls

Hull Events
Gnosis 1