Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Camille Avanti

Appearances
190
Visible killmail appearances
Kills
150
78.9% of appearances
Losses
40
21.1% of appearances
Hot systems
48
Distinct systems in window
Newest visible event
2026-03-28 03:17:33
1d ago
Top hotspot
Oyeman
22 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Oyeman is the strongest visible hotspot with 22 appearances (21 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Oyeman 22 21 1 2025-10-31 02:56:32
SY-0AM 15 13 2 2026-01-24 03:05:29
SAH-AD 12 12 0 2025-11-26 22:03:39
Siseide 10 10 0 2025-08-28 01:54:21
Isbrabata 8 5 3 2025-10-25 14:12:53
II-5O9 6 4 2 2025-10-14 03:51:59
G-QTSD 5 4 1 2025-11-25 00:31:01
B-B0ME 4 2 2 2026-03-27 02:19:42
Y4B-BQ 4 2 2 2026-03-13 02:00:44
R1O-GN 4 4 0 2026-02-21 00:24:07
C6C-K9 3 3 0 2026-01-24 18:11:45
N06Z-Q 3 3 0 2026-01-24 00:15:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 13
Know-Nothings Negative Feedback 11
Eagle Wing Industries Shadow Cartel 4
Southern Cross Monopoly Flying Dangerous 3
Slow Chidlren at Play SL0W CHILDREN AT PLAY 3
Starlight Industries .co SL0W CHILDREN AT PLAY 3
Chaos arbiter Fraternity. 3
Soltech Armada Minmatar Fleet Alliance 3
Tactical Withdrawal Team The Rejected. 3
Late night poets Shadow Cartel 3

Victim hulls

Hull Events
Basilisk 7
Manticore 6
Capsule 6
Purifier 5
Barghest 4
Scorpion Navy Issue 4
Sabre 4
Apostle 3
Drake Navy Issue 3
Scimitar 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
NO PANIC GROUP Fraternity. 2
Know-Nothings Negative Feedback 2
RED HOT Sector Siberian Squads 2
Star Frontiers Brotherhood of Spacers 2
Lazerhawks L A Z E R H A W K S 2
Kladdkaka Incorporated Brotherhood of Spacers 1
Justice League of Republic 1
Minmatar Fleet Academy Minmatar Fleet Alliance 1
Mindstar Technology Goonswarm Federation 1

Final-blow hulls

Hull Events
Hecate 3
Drake Navy Issue 3
Phoenix Navy Issue 2
Revelation Navy Issue 2
Zirnitra 2
Nestor 2
Sabre 2
Sleipnir 2
Purifier 2
Catalyst Navy Issue 1