Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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George Fidard

Appearances
73
Visible killmail appearances
Kills
54
74.0% of appearances
Losses
19
26.0% of appearances
Hot systems
30
Distinct systems in window
Newest visible event
2026-03-28 17:36:37
14h ago
Top hotspot
Dal
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dal is the strongest visible hotspot with 7 appearances (6 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dal 7 6 1 2026-03-01 10:10:11
Y4B-BQ 6 4 2 2026-03-07 13:53:16
T-RPFU 6 2 4 2026-02-15 01:55:16
Huola 5 5 0 2026-03-01 09:45:36
Amamake 4 4 0 2026-03-07 12:19:41
G-AOTH 4 3 1 2026-02-28 09:53:18
J115504 4 4 0 2026-02-27 19:00:20
6W-6O9 3 3 0 2026-03-10 18:21:09
Vard 3 2 1 2026-03-01 10:27:24
MVCJ-E 3 1 2 2026-02-25 18:04:33
N3-JBX 3 3 0 2026-02-07 13:41:20
J230722 2 2 0 2026-03-28 17:36:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 6
Serenity Moe University Fraternity Auxiliary 5
Pulsar Solutions 4
Besra Overwatch 3
HongLou Goonswarm Federation 3
Southern Cross Monopoly Flying Dangerous 3
Solarmark Stellarium Alliance 2
Nomads of Republic Smile 'n' Wave 2
Weaponised Vegemite Flying Dangerous 2
Malakim Zealots 2

Victim hulls

Hull Events
Capsule 5
Sabre 4
Apocalypse Navy Issue 4
Mobile Tractor Unit 3
Vexor Navy Issue 3
Arbitrator 3
Caracal 3
Praxis 2
Exequror Navy Issue 2
Hurricane 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 5
hotdropoclock Enterprises Sigma Grindset 2
Nash Equilibrium Fair Industrial Enterprise Domain Research and Mining Inst. 2
Shinsegae. Siege Green. 1
Anoikis Equilibrium Honorable Third Party 1
Neutrals In System Honorable Third Party 1
Hard Knocks Inc. Hard Knocks Citizens 1
Signal Reflection Rote Kapelle 1
Besra Overwatch 1
O C C U P Y Honorable Third Party 1

Final-blow hulls

Hull Events
Nightmare 3
Brutix Navy Issue 2
Cyclone Fleet Issue 1
Fortizar 1
Astrahus 1
Barghest 1
Loki 1
Golem 1
Nighthawk 1
Sabre 1