Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Elarya Boirelle

Appearances
93
Visible killmail appearances
Kills
77
82.8% of appearances
Losses
16
17.2% of appearances
Hot systems
24
Distinct systems in window
Newest visible event
2026-03-28 15:17:56
19h ago
Top hotspot
WNM-V0
24 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: WNM-V0 is the strongest visible hotspot with 24 appearances (18 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Starlight Industries .co (The Rejected.).
Threat profile: Most common visible final-blow threat: Did he say Jump (Deepwater Hooligans).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
WNM-V0 24 18 6 2026-03-26 20:31:16
H7S-5I 13 13 0 2026-03-28 15:17:56
6FS-CZ 12 12 0 2026-03-28 13:10:24
HPV-RJ 10 10 0 2026-03-22 19:10:02
G-KCFT 7 5 2 2026-03-26 23:56:01
GSO-SR 4 3 1 2026-03-26 20:15:00
RE-C26 2 0 2 2026-03-11 00:31:15
Lamadent 2 0 2 2026-02-22 20:16:32
J163804 2 2 0 2026-02-17 14:51:57
J111617 2 2 0 2026-02-15 16:56:39
J150745 2 2 0 2026-02-15 12:40:20
B3ZU-H 1 1 0 2026-03-26 21:26:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Starlight Industries .co The Rejected. 25
Local Warriors 9
Tactical Withdrawal Team The Rejected. 4
Center for Advanced Studies 4
Rattini Tribe Minmatar Fleet Alliance 3
Southern Cross Monopoly Flying Dangerous 2
Newbro Industries 2
GrassHopper Logistics The Rejected. 2
ChaosCrux 2
Gobbins MoonGoo Reserve The Rejected. 2

Victim hulls

Hull Events
Mercenary Den 6
Mobile Depot 5
Mobile Large Warp Disruptor I 5
Mobile Medium Warp Disruptor I 5
Capsule 4
Stabber 4
Photon Scattering Array 3
Heat Dissipation Array 3
Vedmak 2
Osprey Navy Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Did he say Jump Deepwater Hooligans 2
Small Focused Memes Ragequit Cancel Sub 1
Prime Directive. Local Is Primary 1
Violence is the Answer 1
Tactical Withdrawal Team The Rejected. 1
Maza Nostra 1
Rusty Hyenas Rusty Hyenas Clan 1
Malum Intentio The Rejected. 1
Rattini Tribe Minmatar Fleet Alliance 1
PuddinCorp 1

Final-blow hulls

Hull Events
Orthrus 2
Stabber 2
Squall 1
Khizriel 1
Vedmak 1
Svipul 1
Osprey Navy Issue 1
Strain Silverfish Drone 1
Astarte 1
Flycatcher 1