Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Vel Ad Exxitium.

Appearances
313
Visible killmail appearances
Kills
214
68.4% of appearances
Losses
101
32.3% of appearances
Hot systems
44
Distinct systems in window
Newest visible event
2026-03-24 00:23:59
6d ago
Top hotspot
Ruchy
52 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ruchy is the strongest visible hotspot with 52 appearances (42 kills / 10 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Blood Raiders.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ruchy 52 42 10 2026-03-12 16:05:56
Neziel 31 27 4 2026-03-15 16:11:44
Jeni 11 11 0 2026-03-15 03:54:00
Khabara 7 7 0 2026-03-16 11:54:13
Nebian 7 5 2 2026-03-15 19:29:17
Mikhir 7 6 1 2026-02-26 19:34:02
Shuria 6 4 2 2026-03-24 00:23:59
Bashakru 6 1 5 2026-02-24 07:48:30
Fensi 5 5 0 2026-03-12 05:16:33
Seiradih 4 1 3 2026-03-23 22:45:17
Bourar 4 1 3 2026-03-18 14:01:33
Menai 4 3 1 2026-03-16 14:00:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blood Raiders 15
Guristas 10
Royal Amarr Institute 8
F.13 - Union of Russians Legion of xXDEATHXx Academy 8
Hedion University 7
Imperial Academy 6
Sebiestor Tribe 6
Marauders Logistic Synergy of Support 5
State War Academy 4
School of Applied Knowledge 3

Victim hulls

Hull Events
Venture 37
Mobile Tractor Unit 35
Capsule 24
Blood Raiders Stronghold 15
Pioneer 10
Guristas Pirates Stronghold 10
Mobile Cynosural Beacon 9
'Packrat' Mobile Tractor Unit 6
Magnate 4
Mobile Micro Jump Unit 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 18
True Power 8
Guristas 3
Blood Raiders 3
KarmaFleet Goonswarm Federation 3
Applied Anarchy The Initiative. 2
People's Democratic Republic of Gatecamping Muh Zkill... 2
Tsundere Death Squad Safety. 2
WE ARE ZERGS ZERG REBORN 2
The sky is falling apart Fraternity Auxiliary 2

Final-blow hulls

Hull Events
Loki 8
Coercer 6
Hecate 5
Striking Kikimora 3
♦ Omen 3
Burner Cruor 3
Tornado 3
Patient Eradicator 2
Cormorant Navy Issue 2
AEGIS Proximity Mine 2