Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Travellers of the Void

Appearances
343
Visible killmail appearances
Kills
300
87.5% of appearances
Losses
43
12.5% of appearances
Hot systems
153
Distinct systems in window
Newest visible event
2026-03-08 19:53:08
21d ago
Top hotspot
Yulai
26 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Yulai is the strongest visible hotspot with 26 appearances (24 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Center for Advanced Studies.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Yulai 26 24 2 2025-09-22 17:45:15
Jita 15 14 1 2026-01-26 15:16:32
Sasta 14 13 1 2026-01-07 14:48:26
Tanoo 13 13 0 2026-01-30 13:38:21
Apanake 13 13 0 2025-10-27 09:23:12
Yuzier 9 7 2 2026-01-19 12:10:04
Rens 5 4 1 2025-12-14 14:33:01
Muvolailen 5 5 0 2025-10-30 10:22:00
Jark 5 3 2 2025-10-29 14:38:55
Hasiari 5 5 0 2025-09-17 06:00:37
Odatrik 4 4 0 2025-12-14 14:38:27
Gamis 4 3 1 2025-10-29 10:35:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Center for Advanced Studies 7
Obsidian Armament Deepwater Hooligans 6
Scan Stakan HOLD MY PROBS 6
School of Applied Knowledge 5
Federal Navy Academy 4
Southern Viking Empire 4
Brutor Tribe 4
Republic Military School 4
Republic University 4
Absolute Order XXXVII Absolute Glory 4

Victim hulls

Hull Events
Mobile Tractor Unit 237
Capsule 26
'Packrat' Mobile Tractor Unit 18
Ibis 4
Mobile Phase Anchor 2
Venture 2
Reaper 2
Sunesis 1
Mobile Micro Jump Unit 1
Amarr Shuttle 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 9
DED 4
True Power 3
CONCORD 3
Vigilant Tyrannos 2
Captain's Quarters Death or Glory 2
We Break Things Novus Ordo. 2
corporation that thinks zoidberg is a noob 2
Omnivores of Mediocrity Omnivores 2
DemonicAncestory. Howitzers and Champagne 2

Final-blow hulls

Hull Events
Proteus 4
Attacker Marshal Disparu Troop 3
Concord POLICE Captain 3
Tetrimon Heretic 2
Drifter Vanguard Battleship 2
Praxis 2
Scythe Fleet Issue 2
Nightmare 2
Maller 2
Relentless Venture 1