Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Smart Deploy

Appearances
246
Visible killmail appearances
Kills
162
65.9% of appearances
Losses
84
34.1% of appearances
Hot systems
32
Distinct systems in window
Newest visible event
2026-03-29 07:46:31
1d ago
Top hotspot
Perimeter
58 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Perimeter is the strongest visible hotspot with 58 appearances (0 kills / 58 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Midnight Sentinels.
Threat profile: Most common visible final-blow threat: Pheonix Rising INC (MlNER NEEDs).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Perimeter 58 0 58 2026-01-02 11:35:59
Alsottobier 32 32 0 2026-03-18 09:05:22
Fluekele 27 27 0 2026-03-21 13:46:28
Groothese 16 9 7 2026-03-29 07:46:31
Doussivitte 10 10 0 2026-03-19 09:37:50
Erme 9 9 0 2025-09-08 15:35:29
Eletta 8 8 0 2025-10-25 17:00:59
Luse 8 7 1 2025-09-12 14:13:36
Sirppala 6 6 0 2025-08-13 15:21:29
Pakhshi 4 4 0 2025-09-11 13:08:59
Elarel 3 0 3 2026-03-28 18:07:37
Uedama 3 3 0 2026-02-15 08:29:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Midnight Sentinels 26
Kulla Minerva Enterprises 16
Legion of Blood and Iron 11
Phoenix Administration Team 9
Arax Solutions 8
University of Caille 7
Chuangshi College Fraternity University 7
Chaos arbiter Fraternity. 7
Center for Advanced Studies 6
Moonlight Mouse Hole Lunar Luminescence 6

Victim hulls

Hull Events
Mobile Depot 58
Caldari Control Tower Small 14
Medium Railgun Battery 12
Sensor Dampening Battery 8
White Noise Generation Battery 8
Stasis Webification Battery 6
Small Railgun Battery 5
Capsule 5
Mobile Tractor Unit 4
Gallente Control Tower Small 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Pheonix Rising INC MlNER NEEDs 42
Cosmic Sanitation Squad MlNER NEEDs 15
Dark Chapter Transgress 4
Black Swans and Wormhole Wizards Rainbow Knights 2
The Distracted Destroyers 2
Unknown corporation 2
Nisuwa Dairy Union Nisuwa Cartel 2
DO.IT 2
Serpentis Corporation 2
Highsec Siege Dreadbomb. 1

Final-blow hulls

Hull Events
Vagabond 40
Manticore 11
Caracal 6
Sabre 3
Cormorant Navy Issue 2
Tengu 2
Exequror Navy Issue 2
Maelstrom 2
Talos 2
Cenotaph 1