Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
82
Visible killmail appearances
Kills
82
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-22 21:42:44
6d ago
Top hotspot
Oulley
45 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Oulley is the strongest visible hotspot with 45 appearances (45 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Drunken Beaver Mining (Gnawthority).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Oulley 45 45 0 2026-01-01 12:39:31
Amamake 10 10 0 2026-03-07 20:23:40
Gulmorogod 9 9 0 2026-03-22 21:42:44
Auga 9 9 0 2026-03-07 18:51:41
Brarel 3 3 0 2025-12-25 21:53:41
Heydieles 2 2 0 2026-01-04 00:17:42
Amoen 2 2 0 2025-12-25 17:03:27
Vard 1 1 0 2026-01-10 19:41:39
Siseide 1 1 0 2026-01-10 19:27:09

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Drunken Beaver Mining Gnawthority 5
Federal Navy Academy 3
Genstar Reloaded 3
University of Caille 3
Sol Ringen 2
Republic Military School 2
Ancient Enterprise 2
Federal Defense Union 2
Pithatus Syndicate 2
Pandemic Horde Inc. Pandemic Horde 2

Victim hulls

Hull Events
Capsule 16
Catalyst Navy Issue 4
Federation Navy Comet 4
Caldari Navy Hookbill 3
Coercer Navy Issue 2
Catalyst 2
Epithal 2
Badger 2
Slasher 2
Pioneer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.