Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Brutus Duran

Appearances
111
Visible killmail appearances
Kills
111
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-30 14:16:25
30m ago
Top hotspot
O3-4MN
56 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O3-4MN is the strongest visible hotspot with 56 appearances (56 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O3-4MN 56 56 0 2026-03-28 18:27:02
C-J6MT 21 21 0 2026-03-30 14:04:22
IAS-I5 14 14 0 2026-03-28 17:55:55
8-WYQZ 7 7 0 2026-03-30 14:16:25
88A-RA 7 7 0 2026-03-27 08:40:37
YPW-M4 2 2 0 2026-03-30 13:59:49
4M-QXK 2 2 0 2026-03-27 09:18:14
RERZ-L 2 2 0 2026-03-27 08:34:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 18
Ascendance Goonswarm Federation 5
Asteroid Farm Unlimited Goonswarm Federation 4
Mizasaurus Imperialis Goonswarm Federation 4
Kun-Lun Goonswarm Federation 4
Limon Company Brave Collective 4
ANZAC ALLIANCE Goonswarm Federation 3
The Zephyr Brigade SONS of BANE 3
Forever Stardust Navy Combined Fleet Goonswarm Federation 3
Galactic Deep Space Industries Brave Collective 3

Victim hulls

Hull Events
Capsule 49
Gila 6
Falcon 6
Ishtar 3
Arazu 3
Caracal 3
Squall 2
Sabre 2
Retribution 2
Raven 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.