Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sickle Alter

Appearances
110
Visible killmail appearances
Kills
105
95.5% of appearances
Losses
5
4.5% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-29 01:17:15
14h ago
Top hotspot
Atioth
57 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 57 appearances (55 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Resilience. (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 57 55 2 2026-03-28 17:10:48
G95F-H 21 20 1 2026-03-29 01:17:15
C-FP70 13 13 0 2026-03-28 06:21:53
BWF-ZZ 12 10 2 2026-03-23 23:32:32
RE-C26 5 5 0 2026-03-22 21:59:47
1-GBBP 1 1 0 2026-03-28 06:23:21
YE1-9S 1 1 0 2026-03-27 08:12:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 14
Siberian Squad Siberian Squads 9
Fuxi Legion Fraternity. 7
Deaths Consortium The Initiative. 7
Sunset Red Activity Club Insidious. 4
4S Corporation The Initiative. 3
Special law enforcement department Fraternity. 3
Fusion Enterprises Ltd Fraternity. 3
Descendants of Shen Nong Fraternity. 2
Attack On CALDARI Fraternity. 2

Victim hulls

Hull Events
Maelstrom 45
Apocalypse 11
Hurricane Fleet Issue 7
Cyclone Fleet Issue 4
Mackinaw 4
Einherji II 3
Sabre 3
Purifier 3
Rorqual 2
Einherji I 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Resilience. The Initiative. 1
Lisnave Solyaris Chtonium 1
Fuxi Legion Fraternity. 1
WipeOut Inc. Fraternity. 1
Foredawn Business Corporation Fraternity. 1

Final-blow hulls

Hull Events
Maelstrom 2
Jackdaw 1
Claymore 1
Purifier 1