Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Artemis Denius

Appearances
33
Visible killmail appearances
Kills
31
93.9% of appearances
Losses
2
6.1% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-28 06:45:23
1d ago
Top hotspot
B-B0ME
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B-B0ME is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: Zero Fun Allowed (xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B-B0ME 10 10 0 2026-03-27 02:30:10
F-5WYK 6 6 0 2026-03-28 06:45:23
K-3PQW 6 6 0 2026-03-26 19:20:45
Y4B-BQ 4 4 0 2026-03-27 03:38:00
UAJ5-K 4 2 2 2026-03-25 18:28:08
EF-QZK 2 2 0 2026-03-28 06:15:50
A0M-R8 1 1 0 2026-03-27 02:49:16

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 13
WORLDSTAR HIPHOP Brotherhood of Spacers 3
Hunky-Dory Brotherhood of Spacers 3
Incognito Mode Brotherhood of Spacers 2
Republic University 1
The High Ground. Brotherhood of Spacers 1
Safety Third Brotherhood of Spacers 1
Iron Inquisition Brotherhood of Spacers 1
Red Pill Gaming Syndicate Brotherhood of Spacers 1
Canadian Operations Brotherhood of Spacers 1

Victim hulls

Hull Events
Sabre 9
Flycatcher 5
Drake Navy Issue 4
Nighthawk 2
Arazu 2
Standup Templar I 1
Eris 1
Nightmare 1
Ishkur 1
Broadsword 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 1
Moonlight Mouse Hole Lunar Luminescence 1

Final-blow hulls

Hull Events
Moros Navy Issue 1
Retribution 1