Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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UniqueNameSucks

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-22 19:41:59
6d ago
Top hotspot
DAI-SH
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: DAI-SH is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Haidamaky (UA Fleets).
Threat profile: Most common visible final-blow threat: Alpha Monkeys (UA Fleets).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
DAI-SH 2 0 2 2026-03-22 18:42:09
V3P-AZ 1 0 1 2026-03-22 19:41:59
N6NK-J 1 1 0 2026-03-22 19:04:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Haidamaky UA Fleets 1

Victim hulls

Hull Events
Jaguar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Alpha Monkeys UA Fleets 1
Pasika.UA UA Fleets 1
Nezlamni UA Fleets 1

Final-blow hulls

Hull Events
Prophecy Navy Issue 1
Orthrus 1
Guardian 1