Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Jewel zlw

Appearances
13
Visible killmail appearances
Kills
2
15.4% of appearances
Losses
11
84.6% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 15:16:22
20h ago
Top hotspot
O1Y-ED
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O1Y-ED is the strongest visible hotspot with 7 appearances (1 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Bretheren Fun Time.
Threat profile: Most common visible final-blow threat: 152.Inc.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O1Y-ED 7 1 6 2026-03-27 17:32:30
Jita 3 1 2 2026-03-28 14:33:40
HHK-VL 2 0 2 2026-03-28 15:16:22
H1-J33 1 0 1 2026-03-25 15:35:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Bretheren Fun Time 1
Endfield Industries Super Miao 1

Victim hulls

Hull Events
Capsule 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
152.Inc 2
Unknown corporation 2
Primal Instinct Inc. The Initiative. 2
Endfield Industries Super Miao 2
Darkmoon Military Industrial Complex Goonswarm Federation 1
Watch Eagle Invidia Gloriae Comes 1
WAAAGH THE HELLLL Dracarys. 1

Final-blow hulls

Hull Events
Kikimora 2
Paladin 2
Core Grand Admiral 2
Catalyst Navy Issue 1
Vedmak 1
Caracal Navy Issue 1
Catalyst 1
Thorax 1