Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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WeX SM

Appearances
12
Visible killmail appearances
Kills
9
75.0% of appearances
Losses
3
25.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-27 10:50:04
1d ago
Top hotspot
Y-1918
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-1918 is the strongest visible hotspot with 8 appearances (7 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Sunset Red Activity Club (Insidious.).
Threat profile: Most common visible final-blow threat: Sunset Red Activity Club (Insidious.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-1918 8 7 1 2026-03-27 10:46:13
1IX-C0 2 0 2 2026-03-27 10:50:04
J150533 1 1 0 2026-03-24 16:54:17
V6-NY1 1 1 0 2026-03-24 16:34:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sunset Red Activity Club Insidious. 5
VEN0M0US. Insidious. 2
Worthless Carebears The Initiative. 1
Fancypants Inc The Initiative. 1

Victim hulls

Hull Events
Capsule 3
Sabre 1
Vexor Navy Issue 1
Gila 1
Exequror 1
Heron 1
Ibis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Sunset Red Activity Club Insidious. 3

Final-blow hulls

Hull Events
Hurricane Fleet Issue 1
Exequror Navy Issue 1
Typhoon 1