Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Siseide | 7 | 5 | 2 |
2026-03-28 12:54:58 21h ago
|
| Vard | 4 | 3 | 1 |
2026-03-27 22:55:13 1d ago
|
| Avenod | 1 | 1 | 0 |
2026-03-23 12:40:51 5d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Chaos arbiter | Fraternity. | 5 |
| The All-Seeing Eye | Khimi Harar | 1 |
| Dirt 'n' Glitter | Local Is Primary | 1 |
| Jerkasaurus Wrecks Inc. | Sedition. | 1 |
| Genesis Skynet | Dangerous play | 1 |
| Hull | Events |
|---|---|
| Raven | 3 |
| Osprey Navy Issue | 1 |
| Federation Navy Comet | 1 |
| Republic Fleet Firetail | 1 |
| Stabber Fleet Issue | 1 |
| Lachesis | 1 |
| Slasher | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Neurotoxin Control | IIIIIIIIIIIIIIIIIIIIIIIII | 1 |
| right click approach | — | 1 |
| Followers of the Blue Ikea Shark | We Have to Keep Trying | 1 |
| Hull | Events |
|---|---|
| Bifrost | 1 |
| Vigil Fleet Issue | 1 |
| Retribution | 1 |