Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Devilsrage

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 19:26:23
16h ago
Top hotspot
B-GC1T
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B-GC1T is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Space Colony (Synergy of Steel).
Threat profile: Most common visible final-blow threat: Everyb00dy Lies (Legion of xXDEATHXx).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B-GC1T 2 1 1 2026-03-25 17:53:15
AH-B84 1 0 1 2026-03-31 19:26:23
J7YR-1 1 1 0 2026-03-29 16:13:45
F-9F6Q 1 1 0 2026-03-29 14:40:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Space Colony Synergy of Steel 1
Everyb00dy Lies Legion of xXDEATHXx 1
I Maicar Mordo Synergy of Steel 1

Victim hulls

Hull Events
Kronos 1
Hulk 1
Dominix 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Everyb00dy Lies Legion of xXDEATHXx 1
Beach Boys The Minions. 1

Final-blow hulls

Hull Events
Proteus 1
Dominix 1