Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Shady Pinen Uta

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-29 08:29:05
7h ago
Top hotspot
Otela
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otela is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Abyssal Construction and Extraction (Vyraj.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otela 4 4 0 2026-03-29 08:29:05
Kino 3 3 0 2026-03-25 17:46:48
Raravoss 2 2 0 2026-03-28 02:02:32
Angymonne 2 2 0 2026-03-24 01:23:21
Ichoriya 2 2 0 2026-03-24 01:18:25
Sakenta 2 2 0 2026-03-23 04:03:01
Krirald 1 1 0 2026-03-28 02:15:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Abyssal Construction and Extraction Vyraj. 5
Chucan vilaz 3
Useless Idea 2
Strategic Exploration and Development Corp Silent Company 2
Multiboxxed PUT THE FRIES IN THE BAG 2
Eviction-Scout Inc. 1
Totality Squad Vyraj. 1

Victim hulls

Hull Events
Drekavac 3
Capsule 3
Mobile Tractor Unit 2
Machariel 2
Pioneer Consortium Issue 1
Venture 1
Maelstrom 1
Mobile Small Warp Disruptor I 1
Anathema 1
Imicus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.