Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ISP4

Appearances
2
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
2
100.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-26 00:13:25
3d ago
Top hotspot
PE-SAM
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PE-SAM is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: I N T I (Reeloaded.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PE-SAM 1 0 1 2026-03-26 00:13:25
QCGG-Q 1 0 1 2026-03-26 00:03:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
I N T I Reeloaded. 1
Blackwater USA Inc. Deepwater Hooligans 1

Final-blow hulls

Hull Events
Sabre 1
Nightmare 1