Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lumiee

Appearances
12
Visible killmail appearances
Kills
12
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-28 21:34:09
18h ago
Top hotspot
PF-346
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PF-346 is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Sons of Zeus. (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PF-346 5 5 0 2026-03-23 21:46:28
DFH-V5 3 3 0 2026-03-28 21:34:09
J215537 2 2 0 2026-03-25 19:48:15
EKPB-3 1 1 0 2026-03-28 21:03:53
QYD-WK 1 1 0 2026-03-28 20:54:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sons of Zeus. The Initiative. 3
The Zephyr Brigade SONS of BANE 3
Brothers of Tyr Goonswarm Federation 1
New Jovian Exploration Department New Jovian Collective 1
Entities Hunters Corporation 1
Big Brother's Holdings Inc. Goonswarm Federation 1
Argent Vanguard 1
Rabble Social Club Safety Squint 1

Victim hulls

Hull Events
Capsule 2
Bifrost 1
Mobile Tractor Unit 1
Apotheosis 1
Hulk 1
Occator 1
Mobile Small Warp Disruptor I 1
Rapier 1
Keres 1
Gallente Shuttle 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.