Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Smi7ey

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-28 18:30:41
13h ago
Top hotspot
P-2TTL
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: P-2TTL is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Fraternity Building Management (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
P-2TTL 2 2 0 2026-03-28 15:03:15
N-8YET 2 0 2 2026-03-27 20:57:38
4-HWWF 2 0 2 2026-03-22 20:22:31
Athounon 1 1 0 2026-03-28 18:30:41
DKUK-G 1 1 0 2026-03-27 19:01:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fraternity Building Management Fraternity. 2
Ros Shovel Corporation Siberian Squads 1
Sacred Legend Mining Corporation 1

Victim hulls

Hull Events
Orbital Skyhook 1
Ansiblex Jump Bridge 1
Mobile Tractor Unit 1
Maulus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Banished Braindead Zombies Fraternity. 1
Mineclub Fraternity. 1

Final-blow hulls

Hull Events
Cyclone Fleet Issue 2
Blood Raider Fleet Stronghold 2