Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Fishshsh

Appearances
63
Visible killmail appearances
Kills
63
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-28 17:12:59
21h ago
Top hotspot
Atioth
54 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 54 appearances (54 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 54 54 0 2026-03-28 17:12:59
NH-R5B 3 3 0 2026-03-23 15:14:10
GDEW-0 2 2 0 2026-03-26 20:39:31
G-ME2K 1 1 0 2026-03-27 13:02:17
IP-MVJ 1 1 0 2026-03-26 18:04:10
LX5K-W 1 1 0 2026-03-23 18:46:49
V-TN6Q 1 1 0 2026-03-22 15:35:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 10
Siberian Squad Siberian Squads 5
Ros Shovel Corporation Siberian Squads 4
Fuxi Legion Fraternity. 3
Descendants of Shen Nong Fraternity. 2
Red Star 3.0 Siberian Squads 2
Ecliptic Control Ferrata Victrix 2
Enemy in System 2
Sunset Red Activity Club Insidious. 2
WipeOut Inc. Fraternity. 1

Victim hulls

Hull Events
Maelstrom 25
Apocalypse 13
Vulture 11
Metenox Moon Drill 2
Phoenix 2
Stork 1
Claymore 1
Tempest Fleet Issue 1
Raven Navy Issue 1
Scimitar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.