Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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HeavyTree

Appearances
23
Visible killmail appearances
Kills
11
47.8% of appearances
Losses
12
52.2% of appearances
Hot systems
14
Distinct systems in window
Newest visible event
2026-03-30 00:07:10
14h ago
Top hotspot
3FKU-H
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 3FKU-H is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Kun-Lun (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: Kun-Lun (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
3FKU-H 3 1 2 2026-03-24 10:32:53
J103406 2 2 0 2026-03-30 00:07:10
Abune 2 1 1 2026-03-29 00:03:22
Oinasiken 2 2 0 2026-03-28 23:36:53
J111029 2 1 1 2026-03-28 21:54:31
W6VP-Y 2 0 2 2026-03-24 10:48:18
Dal 2 0 2 2026-03-24 09:37:57
Siseide 2 2 0 2026-03-24 08:48:47
K-6K16 1 0 1 2026-03-28 22:40:36
H-93YV 1 0 1 2026-03-28 22:29:31
J230242 1 0 1 2026-03-28 21:51:08
J134800 1 1 0 2026-03-26 04:03:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Kun-Lun Goonswarm Federation 2
Oroboros Industries GunFam 2
Lightyears Apart 2
We Eat Babies 1
Zpace Canker Patrol 1
Proudly Snoring Ministry of Inappropriate Footwork 1
Silent Knights. LinkNet 1
SaltWorks Mining CO 1

Victim hulls

Hull Events
Malediction 2
Capsule 2
Heron Navy Issue 1
Algos 1
Drake 1
Flycatcher 1
Stabber Fleet Issue 1
Tormentor 1
Rifter 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Kun-Lun Goonswarm Federation 2
Special law enforcement department Fraternity. 2
Center For Kids Who Can't Fly Good Zoo Landers 2
Prime Directive. Local Is Primary 1
Imperial Ghosts Goonswarm Federation 1
24th Imperial Crusade 1
Proudly Snoring Ministry of Inappropriate Footwork 1
Strategic Exploration and Development Corp Silent Company 1
xDECOYx DECOY 1

Final-blow hulls

Hull Events
Gnosis 2
Cenotaph 1
Moros Navy Issue 1
Dragoon 1
Vargur 1
Flycatcher 1
Federation Navy Comet 1
Republic Fleet Firetail 1
Machariel 1
Omen Navy Issue 1