Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

WUSUW

Appearances
3
Visible killmail appearances
Kills
2
66.7% of appearances
Losses
1
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 14:21:27
4d ago
Top hotspot
I6-SYN
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: I6-SYN is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Beyond Frontier (The Initiative.).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
I6-SYN 1 0 1 2026-03-28 14:21:27
M-OEE8 1 1 0 2026-03-28 13:21:17
KVN-36 1 1 0 2026-03-28 12:41:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Beyond Frontier The Initiative. 1
Lucky.Punch 1

Victim hulls

Hull Events
Osprey Navy Issue 1
Vexor Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 1

Final-blow hulls

Hull Events
Omen Navy Issue 1